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Minors - Winner of the Ubisoft Game Lab 2018

I had the chance to work as an environment / texture artist on the game Minors for the Ubisoft Game Lab 2018. It won Best Prototype and Best User Experience as well as being nominated 7 times out of 8. We had only 10 weeks to create the prototype and we decided to go for a PBR Stylized look for our game. I textured every asset and character by using a workflow involving Zbrush, Substance Painter and Substance Designer. On top of that, I sculpted the rock walls, nodes, and minerals for the mine. I was involved in the creation of the shaders and the sprites for our VFX. The props were created by Nicolas Crevier, go check him out! https://www.artstation.com/nicolas021