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A Site Tree Room. I did the blockout, first art pass, set decking, trimming, and the tree in here. Brandon Martynowicz, Tobias Koepp and Josh Haun all helped get it to where it is now.

A Site Tree Room. I did the blockout, first art pass, set decking, trimming, and the tree in here. Brandon Martynowicz, Tobias Koepp and Josh Haun all helped get it to where it is now.

I owned A Site from blockout to polish. George Sokol worked on the vista.

I owned A Site from blockout to polish. George Sokol worked on the vista.

I owned A Site from blockout to polish.

I owned A Site from blockout to polish.

I owned A Site from blockout to polish.

I owned A Site from blockout to polish.

I owned AtkPathA.

I owned AtkPathA.

I owned AtkPathA.

I owned AtkPathA.

A lot of people worked on B. I mainly did a big polish pass on our texture's value/colors, to ensure everything worked well together and gameplay wasn't affected.

A lot of people worked on B. I mainly did a big polish pass on our texture's value/colors, to ensure everything worked well together and gameplay wasn't affected.

BEFORE - The very first building that served as a benchmark/beautiful corner for the map's architecture.

BEFORE - The very first building that served as a benchmark/beautiful corner for the map's architecture.

AFTER - The very first building that served as a benchmark/beautiful corner for the map's architecture.

AFTER - The very first building that served as a benchmark/beautiful corner for the map's architecture.

Vine kit that was used across the map.

Vine kit that was used across the map.

Tileable Stone Brick texture

Tileable Stone Brick texture